On 3DS Max, materials are available on Slate Material Editor. All non-rubber objects use materials only (no textures). Includes one PNG texture at 2560x1280 (Dome.png), for the included simple light setup. Includes one PNG texture at 1024 x 1024 (AllRubber.png), for small rubber objects. Scene contains 22,538 vertices without subdivision. Scene contains 44,768 edges without subdivision. Scene contains 716,288 quads with subdivision level 2. Scene contains 179,072 quads with subdivision level 1. Scene contains 22,384 quads without subdivision. Each stool contains 2,748 quads without division. Table contains 11,392 quads without subdivision. If you do this, the scene poly count will drop from 22,384 to 12,208. If you want a lower poly count and you don't need close-up renders, you can select all of them by material ID and delete them all at once. Each stool contains 16 separate objects: 4 feet, 2 U-shaped pairs of legs, 1 plate, 1 seat, 4 screws and 4 washers. Table contains 57 separate objects: 4 feet, 4 rubber rings, 1 glass top, 4 metal legs, 4 metal rings, 24 screws and 16 washers. The entire set contains 121 separate objects. All objects have sealed geometry (no openings where backfaces would be visible). Model is compatible with subdivision without changing its original format. Each object geometry is independent from the others (no instances or references). Table and stools are designed to look believable, even when seen from ground plane or overturned. All objects are logically grouped, for easy selection and management. All objects and materials are descriptively named. Model is suitable for close-up renders, design visualization and videogames. Very detailed 3D model of a round glass table with four stools set.
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